@startuml
sprite $box_open [48x48/16] {
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!define FA6_BOX_OPEN(_alias) ENTITY(rectangle,black,box_open,_alias,FA6 BOX_OPEN)
!define FA6_BOX_OPEN(_alias, _label) ENTITY(rectangle,black,box_open,_label, _alias,FA6 BOX_OPEN)
!define FA6_BOX_OPEN(_alias, _label, _shape) ENTITY(_shape,black,box_open,_label, _alias,FA6 BOX_OPEN)
!define FA6_BOX_OPEN(_alias, _label, _shape, _color) ENTITY(_shape,_color,box_open,_label, _alias,FA6 BOX_OPEN)
skinparam folderBackgroundColor<<FA6 BOX_OPEN>> White
@enduml